Business

Find our about our Datacenters

Our first nodes launched in Germany at the end of 2020 and in Q1 of 2021 we've brought services to England. As time goes on and YourGameHost expands we're looking to bring services to Spain, Eastern Europe and Scandinavia.

Server Locations

Depending on the service being purchased, some datacenters will be unavailable to you. As we expand we're looking to ensure all datacenters can host all of our offered services.

Air and Mini Plan Datacenters
  • Karlsruhe, Germany
  • Stockley Park, England
Pro Plan Datacenters
  • Falkenstein, Germany*
*Due to hardware availability we're only able to offer our Ryzen 9 plans in Germany.

Datacenter Certifications

We take pride in ensuring all of our datacenters are ISO certified. Every datacenter we use holds an ISO 27001 certification, some of our locations also hold additional ISO 14001 and 50001 certifications.

Amsterdam, Netherlands

This datacenter has the following certifications:

  • ISO 14001:2015
  • ISO 22301
  • ISO 27001
  • ISO 50001
  • ISO 9001:2015
  • OHSAS 18001
  • PCI DSS
  • SOC 1 Type II
  • SOC 2 Type II
Falkenstein, Germany

This datacenter has the following certifications:

  • ISO 27001:2013
Karlsruhe, Germany

This datacenter has the following certifications:

  • ISO 27001:2013
Stockley Park, England

This datacenter has the following certifications:

  • ISO 14001:2004
  • ISO 27001:2013
  • ISO 50001:2011
  • ISO 9001:2008
  • Designed to BREEAM excellent standard

DDoS Protection

The traffic may hit multiple vendors before it reaches your final destination - those on Air plans have access to one filter, those on Pro plans have two.

1

Non-Pro Plan.
Our Air and Mini plans are all handled by our on-prem firewalls within the datacenters.

2

Pro Plan.
Our Pro plans all have additional DDoS protection up-to 16Tbps. This is by an external provider and the traffic is filtered before hitting our datacenters.

Redundant Systems

We've done a lot of work to ensure as much redundancy is built into our platform as possible, we started with our game panel which is hosted in multiple European datacenters and then we use ANYCAST to ensure you are served from the closest datacenter to yourself.

Next on our list of redundant systems are our SQL Clusters which consists of multiple nodes (load balanced) spread across europe, so even if we lost an entire datacenter your databases will remain online. In addition to this we take daily incremental backups in addition to a full backup once a week should we ever lose all nodes at once.

A representation of our High-Availability setup.

Our third change for redundancy is offsite backup - we no longer have on-disk backup to the physical nodes as this defeats the purpose, all backups are actively done to an S3 container in the Netherlands.